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Quentin WARNAND

Graduated with a B.A. in Computer Science Management at the Paul Lambin Institute in Brussels, then a Master in Computer Science IVI at the University of Lille, Quentin WARNAND co-founded with Charlotte Landry the company Hootside (formerly Augmenteo) in 2017 in Lille which develops animations and games in augmented reality. After the success of their 1st immersive game “Assassin’s Creed” at Les Invalides with more than 14,000 admissions, in collaboration with Ubisoft, the Hootside studio dedicated itself to the creation of augmented reality games for culture and tourism. Since then, 5 original and immersive productions in collaboration with several major players in the entertainment industry such as CBS or Asterix have joined the Hootside portfolio. Their daily leitmotiv is to see the video game « as a service », a vector of attractiveness for culture, tourism and territories.